Source Engine Changes (CS:S, DoD:S, TF2)
* Fixed a crash on startup with some video drivers
* Fixed a bug where the speaker config would be lost on Windows Vista / 7
* Fixed a case where alt-tab would stop rendering models
* Made the ‘X’ that closes the achievements screen visible by default in 1280x720 resolution
* Made disconnect messages wrap so they don’t get truncated
* Made kick / disconnect messages more legible
Counter-Strike: Source
* Fixed a memory leak in the dedicated server
* Fixed a problem that could cause the crosshair to expand briefly after the trigger is released
* Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior
* Made the crosshair for the Glock and Famas scale correctly upon firing in burst mode
* Removed ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behavior
* Fixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behavior
* Fixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who dies
* Fixed an issue that could cause KeyHintText to generate junk characters
* Prevented ragdoll spasm that could occur when using the jointeam command
* Addressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clip
* Fixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reload
* Fixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first map
* Fixed mp_restartgame so that it resets MVPs as well as score and deaths
* Removed fun fact from achievements summary screen and associated playerblotter functionality
* Throttled warning messages for disabled achievements to no more than once every 60 seconds
* Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its borders
* Fixed lock radar rotation option in the GUI. Setting this option now works
* Fixed a potential crash with custom huds
* Fixed a bug in walk prediction